![]() ![]() ![]() He says the plugin has a lot of room for improvement, but there are still ways around most problems with it by checking out Animation Sketch v0. Mervaillie provides some excellent documentation to help you avoid MCC’s issues. The easy-to use interface allows artists create 3D character animation easily with just their pen strokes rather than having controls around on individual nodes – making poses much faster! The idea of using gesture curves to pose isn’t a new one, and it has been done well in Moka Studio’s MoSketch plugin for Cinema 4D animators. The orientation of the bones is often overlooked, and problems at this stage will be painfully noticed on later stages, when the animator tries to move the bones in a coherent way. Anim Sketch is an add-on for Blender which lets users pose items in 3D scenes by drawing gestured lines onscreen with grease pencil technology similar to how you would draw 2d shapes before implementing bendy bones into your rigged model so that they have believable poses while being animated more fluidly than ever before! Check out this video below where Pierre demonstrates all its features: When using a correct bone orientation upon its creation, you avoid the need to correct the armature later. Pierre Mervaillie, the game artist and animator behind some of gaming’s most iconic characters like Sonya Blade or Red Hood has just released his latest project. The new Blender add-on is called ‘Grease Pencil’ and it lets you pose characters by drawing a stroke. ![]()
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